Sveriges 100 mest populära podcasts
Ian Failes from befores & afters chats to visual effects supervisor and Disney Imagineer Tim Landry, looking back at this experience at Dream Quest Images, including on 'The Crow', and later at Walt Disney Imagineering.
Ian Failes from befores & afters chats to Paul Katte from Make-up Effects Group about 'The Matrix' and his team's practical effects for the pod baby, the bug effects for Keanu's torso and an arm break effect.
Ian Failes from befores & afters chats to Alessandro Ongaro, the visual effects supervisor 'Godzilla x Kong: The New Empire', about prep'ing the huge film, the extensive previs, traveling to multiple locations for shoots and reference, and how specific scenes were crafted.
Ian Failes from befores & afters chats to Yeti creator Colin Doncaster about his career in VFX and software development via his company Peregrine Labs.
Ian Failes from befores & afters chats to Bruce Hunt, second unit director on 'The Matrix' about the helicopter rescue and crash, involving real stunt photography over Sydney, and the miniature greenscreen chopper explosion shoot as well.
Ian Failes from befores & afters chats to FMX project manager Mario Müller about this year's VFX and animation event happening in Stuttgart in April.
Ian Failes from befores & afters chats to Ryo Sakaguchi, the production visual effects supervisor for the Japanese Netflix series 'YuYu Hakusho', about new volumetric capture tech from Eyeline Studios used on the show.
Ian Failes chats to stunt coordinator and second unit director Wayne Dalglish, and to action designer and stunt previs artist Christopher Clements, both from Sandbox Action Design, about that spaceship hallway oner in 'Guardians of the Galaxy Vol. 3', which was the set to the tune of the Beastie Boys No Sleep til Brooklyn.
Ian Failes from befores & afters chats to REALTIME visual effects supervisor James Coore to discuss the 60th anniversary Doctor Who special ?Wild Blue Yonder?.
Ian Failes from befores & afters chats to Framestore visual effects supervisor Bob Winter about his studio?s work for 'Rebel Moon ? Part One: A Child of Fire'. This included the bird-like creature the Bennu, which is at one point ridden by the character Tarak. Plus we compare that with the creature Harmada.
Ian Failes from befores & afters chats to the managing partners of Dream Machine FX--Brendan Taylor from Mavericks, Brian Drewes from Zero and Chris Spry from Fin--about the way their collective works.
Ian Failes from befores & afters chats to 'Screecher?s Reach' director Paul Young and art director Almu Redondo about the 'Star Wars Visions' animated short.
Ian Failes from befores & afters chats to the VFX Oscar nominated team behind the visual effects of Ridley Scott?s 'Napoleon': production VFX supervisor Charley Henley, MPC VFX supe Luc-ewen Martin-fenouille, ILM VFX supe Simone Coco and special effects supervisor Neil Corbould.
Ian Failes from befores & afters chats to Scott Fisher, the special effects supervisor on Chris Nolan?s 'Oppenheimer.'
Ian Failes from befores & afters talks to DNEG visual effects supervisor Mohsen Mousavi about 'NYAD' and the water sims and meticulous body tracking/matchmoving and comp work required to make ocean swim scenes possible.
Ian Failes from befores & afters chats to David Silverman about his history with The Simpsons, Monsters, Inc. and more.
Ian Failes from befores & afters talks to Ted visual effects supervisor Blair Clark and ViewScreen supervisor Brandon Fayette discuss the making of the new Peacock television series and how the real-time tech ViewScreen was used to allow live-action actors to interact with a digital character during filming.
Ian Failes from befores & afters talks to director Magdalena Osinska and producer Danny Gallagher about Aardman?s stop-motion short film made for the Star Wars Visions anthology series.
Ian Failes from befores & afters chats to 'Wonka' production VFX supervisor Graham Page, Framestore VFX supervisor Robert Allman and Framestore animation supervisor Dale Newton about the fully digital Oompa Loompa played by Hugh Grant.
Ian Failes from befores & afters chats to Hugo Guerra about the process of designing and directing a promo for the ZEISS CinCraft Scenario camera tracking system, using virtual production techniques and more.
Ian Failes from befores & afters chats all things practical effects with Richard Taylor from W?t? Workshop, including their animatronic creature suit for horror film 'The Tank'.
Ian Failes from befores & afters chats to visual effects supervisor Ryan Urban about the video for band Big Time Rush?s song Weekends, working with director Michael B Chait.
Ian Failes from befores & afters chats to make-up effects designer Nick Dudman about Trollocs and Fades is s2 of 'The Wheel of Time'.
Ian Failes from befores & afters chats to Industrial Light & Magic visual effects supervisor Jonathan Privett about Netflix?s Life on Our Planet, including the challenge of live-action plate shoots and building many creatures.
Ian Failes from befores & afters chats to 'The Wheel of Time' visual effects supervisor Andy Scrase and visual effects producer Brian Shows.
Ian Failes from befores & afters chats to VFX supervisors Kelly Port and Matthew Butler, who began in the early days of Digital Domain and have since risen to become senior production VFX supes. They reflect on DD's 30th anniversary with many cool stories about the studio.
Ian Failes from befores & afters chats to El Guiri Studios creative director Rodrigo Blass and DP and lookdev supervisor Jonnie Catalan about the stunning 'Sith' short featured in the Star Wars 'Visions' series.
Ian Failes talks to Floating Rock Studio about its launch into original IP with KYORYU, an Unreal Engine made short that features genetically re-engineered dinosaurs which have survived humans and become the dominant species.
Ian Failes from befores & afters chats to the Goodbye Kansas team behind their trailer for the Phantom Liberty expansion for Cyberpunk 2077, which features a digital double CG version of Idris Elba.
Ian Failes from befores & afters chats to MPC production visual effects supervisor Jason Billington and animation director Matt Everitt about the film 'Strays'.
Ian Failes from befores & afters looks back at the tech and artistry at PDI from the 1998 CG-animated film 'Antz' with VFX supervisor Ken Bielenberg.
Ian Failes from befores & afters chats to 'Foundation' VFX supervisor Chris MacLean about season 2, including the Demerzel scenes, Spacers, the Bishop?s Claw Beki, the Stone Eaters, spaceship scenes, the big battle in ep 9, de-ageing work, facial scramblers and so much more.
Ian Failes from befores & afters talks to Framestore VFX supe Nicolas Chevallier and head of creatures Pierre-Loic Hamon about the Framestore workflow from actor capture to final character.
Ian Failes from befores & afters chats to Mike Fink, a veteran visual effects supervisor who won a VFX Oscar for The Golden Compass and was also nominated for Batman Returns, looking back at key moments in his career, including the incredible bamf'ing effect in X-Men 2.
Ian Failes from befores & afters chats to The Third Floor?s Casey Schatz, who was simulcam supervisor on 'The Way of Water', but also responsible for several other virtual production aspects of the film.
Ian Failes from befores & afters chats to Mohen Leo, the production visual effects supervisor on 'Andor'.
Ian Failes from befores & afters chats to visual effects supervisor Tom Turnbull about the Tim Burton series from Netflix.
Ian Failes from befores & afters talks to production VFX supervisor Grady Cofer and production animation supervisor Hal Hickel about season 3 of 'The Mandalorian', including the use of StageCraft, practical effects and digital effects for Grogu and IG-12, and the final jetpack battle.
Ian Failes from befores & afters chats to 'The Nevers' production visual effects supervisor Johnny Han and Accenture Song visual effects supervisor Emanuel Fuchs about the incredible Shockdog.
Ian Failes from befores & afters chats to beloFX visual effects supervisor Oli Atherton and CG supervisor James Roberts to discuss their work on 'The Last of Us', including incorporating Unreal Engine into the VFX pipeline.
Ian Failes from befores & afters chats to Unity's Natasha Tatarchuk about the announcement of the Unity W?t? Tools Division.
Ian Failes from befores & afters chats to on-set visual effects supervisor James MacLachlan about season 3 of 'Ted Lasso', the stand-in pitch used for filming and the stadium and crowd replication VFX used.
On the 30th anniversary of 'The Fugitive', Ian Failes from befores & afters talks to visual effects William Masa, then at Introvision, about the VFX 'front projection' and miniatures shots with Harrison Ford in the spectacular train and bus crash sequence.
Ian Failes from befores & afters chats to 'Dune' special effects supervisor Gerd Nefzer, an interview previously carried out for SPARK FX. It seems timely in this current wave of discussion on practical and digital effects in modern movie-making.
Ian Failes from befores & afters chats to visual effects supervisor Todd Sheridan Perry about the incredible Boots Riley show, 'I?m a Virgo', which needed to feature a 'human' character 12 to 13 feet tall.
Ian Failes from befores & afters chats to special effects coordinator Matthew Stratton about his miniature plane explosions and full-scale explosions for the Michael B Chait film, 'Wolf Hound.'
In this special sponsored podcast from Reallusion, we talk to James Martin and John Martin from Actor Capture, about their special brand of visualization and motion capture offerings.
Ian Failes from befores & afters chats to 'Asteroid City' miniature unit supervisor Simon Weisse about both props and models crafted for the Wes Anderson film.
Ian Failes from befores & afters chats to VFX supervisor Eric Durst about his early career in commercials for brands like Pepsi, Volkswagen and Polaroid where many major innovations took place in digital compositing, motion control and even morphing.
Ian Failes from befores & afters chats to the co-founders of Left Angle, Alexandre Gauthier-Foichat and Francois Grassard, about their new compositing and motion graphics tool, Autograph.